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KilledByAPixel
I make tiny games.

Frank Force @KilledByAPixel

Age 44

Game Designer

Austin

Joined on 10/9/18

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Bounce Back, Bogus Roads, ZzFX

Posted by KilledByAPixel - May 19th, 2020


Hello everyone! I'm a solo dev and recently implemented medals and scoreboards in my games. I would love to see some more players!


Bounce Back - Boomerang adventure inspired by Zelda with roguelike elements.

Bogus Roads - Low res retrowave racing with randomly generated tracks.


I also recently released an awesome sound effect generator for everyone to use for their games...


ZzFX - Zuper Zmall Zound Zynth - A Tiny JavaScript Sound Effect Engine


You can download sounds as wavs or play them directly with just a tiny bit of code.

Here's the actual entire JavaScript code you need to play ZzFX sounds in your games, it's crazy small...


zzfxV=.3 // volume
zzfx=    // play sound
(I=1,J=.05,g=220,f=0,h=0,m=.1,n=0,K=1,r=0,z=0,t=0,A=0,u=0,B=0,v=0,L=0,e=0,d=2*Math.PI,b=44100,w=p=>2*p*Math.random()-p,C=p=>0<p?1:-1,M=r*=500*d/b**2,D=g*=(1+w(J))*d/b,N=C(v)*d/4,q=[],E=0,F=0,c=0,k=1,G=0,H=0,a=0,O,l,x,y=zzfxX.createBufferSource())=>{f=50+f*b|0;h=h*b|0;m=m*b|0;e=e*b|0;z*=500*d/b**3;l=f+h+m+e;v*=d/b;t*=d/b;A*=b;for(u*=b;c<l;q[c++]=a)++H>100*L&&(H=0,a=E*g*Math.sin(F*v-N),a=n?1<n?2<n?3<n?Math.sin((a%d)**3):Math.max(Math.min(Math.tan(a),1),-1):1-(2*a/d%2+2)%2:1-4*Math.abs(Math.round(a/d)-a/d):Math.sin(a),a=C(a)*Math.abs(a)**K,a*=I*zzfxV*(c<f?c/f:c<f+h?1:c<l-e?1-(c-f-h)/m:0),a=e?a/2+(e>c?0:(c<l-e?1:(c-l)/e)*q[c-e]/2):a),E+=1+w(B),F+=1+w(B),g+=r+=z,k&&++k>A&&(D+=t,g+=t,k=0),u&&++G>u&&(g=D,r=M,G=1,k=k||1);x=zzfxX.createBuffer(1,q.length,b);x.getChannelData(0).set(q);y.buffer=x;y.connect(zzfxX.destination);y.start()};zzfxX=new AudioContext

Follow me on Twitter to get the latest updates and see all my weird experiments.


Thank you for reading, take care of yourselves and have a nice day!


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